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Showing posts from April, 2019

Music for an imaginary spooky video game

I've made a little progress with my game, and I'm feeling a little more positive about the gameplay now. Here's evidence I have about three 'happy sheep ambling about' tunes now, and this is the reason that the game has been sidelined a little. Once I'd started to write music, that's all I wanted to do for a while. One of the pieces I started writing (there are many) is 'music for an imaginary spooky video game' which has just about made it out of the end of the pipeline. I did start to compose it for three voices with our friend the SID chip in mind, but it grew! This is the full orchestral version, MuseScore is doing a pretty good job of rendering the instruments, but as usual with these things, some instruments suck, particularly the brass. I've got as far as making a satisfactory version that runs on the C64. This involved quite a bit of programming, I first adapted Derek Morris's sound routine (which he says he's happy for