Skip to main content

Music for an imaginary spooky video game

I've made a little progress with my game, and I'm feeling a little more positive about the gameplay now. Here's evidence
I have about three 'happy sheep ambling about' tunes now, and this is the reason that the game has been sidelined a little. Once I'd started to write music, that's all I wanted to do for a while.

One of the pieces I started writing (there are many) is 'music for an imaginary spooky video game' which has just about made it out of the end of the pipeline. I did start to compose it for three voices with our friend the SID chip in mind, but it grew! This is the full orchestral version, MuseScore is doing a pretty good job of rendering the instruments, but as usual with these things, some instruments suck, particularly the brass.


I've got as far as making a satisfactory version that runs on the C64. This involved quite a bit of programming, I first adapted Derek Morris's sound routine (which he says he's happy for me to do) and I've had fun adding effects such as vibrato and the slide/gliss effect.


That's the 3-voice version running using the Vice emulator. This evening I tried running it on a real C64 and the result wasn't so good.
It ran but didn't sound as it should. Voices would fade away to nothing and then reappear. I don't know whether there's something wrong with the sound routine, something wrong with the SID chip in this '64 or whether something is eating the sound between the '64 and my Mac (a lead goes from the video out to a Tendak, and the audio out from that goes into the mic in of my Mac.)

Comments

Popular posts from this blog

RC2024/10 - my entry

A while ago I made this MIDI module for RC2014: It works but a better design would have its own serial chip and port decoding.  As it is, it provides the MIDI interface and a clock signal for the second SIO2 serial port. This means that it requires a little setting up and will only work for RC2014s with an SIO2 (and port B not already used). I think people might reasonably expect it to be plug-and-play and self-contained, ie do all the serial itself. My challenge to myself is to:  learn how to connect a serial chip (probably 68B50 ACIA) to receive the incoming MIDI and to serialise outgoing MIDI design the module, including the port decoding write a library so that it can easily be used on any RC2014. Potential applications include a MIDI sequencer and using incoming MIDI to trigger notes on the AY or SID sound chips. Entering the Retro Challenge 2024 (aka RC2024/10)  has given me an incentive to get on with this! I'm happy to see several more entries in the RC2014 category, includ

How to convert images for TMS9918A graphics on the RC2014

For me, graphics capability is essential for an 8-bit computer. My graphics chip of choice for the RC2014 is the very capable TMS9918A. It has 15 colours, sprites, several modes and a max resolution of 256x192. It makes arcade-style games possible, such as Tut-Tut above.  I enjoy simply displaying images and have a bunch on my CF card (my 'hard drive') and have written image viewer and slideshow apps to display them. Some useful links: Convert9918 Tutorial of Convert9918's settings Multipaint J B Langston's TMS9918A video module my own TMSEMU video module my respository of TMS9918A software, games and .s2/.sc3 images Image conversion I did dabble in writing my own utility to convert .png images but then settled on the Multipaint app which can open a png in a MSX 'screen 2', allow you to tidy it up with paint tools and save as a .sc2 file. (An sc2 file is little more than a video-memory dump and so it's easy to blast that back into vram to display the image.

IM53 8080 birthday cake

 Each year I've been trying to get more creative with ideas for Spencer's birthday cake. The plan this year was to incorporate LEDs in place of candles. I eventually settled on an Altair / IMSAI / PDP -style computer since those are the type of computers that inspired his RC2014. The IMSAI 8080 has the most colourful switches as well as a name that I could twist. The thought that it could show randomly flashing lights (as if the computer were running) and that it could also play a game of 'kill the bit' was very appealing. A plan formed to use a capacitive touch pad on the cake itself. The first job is to bake the fruitcake. I often use a 7" square tin and one of those cut in half and rearranged makes a cake of suitable proportions.  Even after taking a slice off the faces to make them nice and square, there are still some rounded corners, so after putting on the marzipan, I used more marzipan as a filler to flatten the whole thing. Even though I wanted to end up w