Skip to main content

New MSX graphics / sound / joystick module for RC2014 / RCBus

I'm impressed at what Les has packed onto this standard-sized module. It contains an FPGA replacement for the TMS9918A, a YM/AY sound module and joystick interface. 

The project is open-source and is here.

In MSX terms this is the VDP (vidio display processor) and PSG (programmable sound generator), thus being an alternative for both the J B Langston TMS9918A video module and Ed Brindley's YM/AY sound module and adds two joystick ports to boot. All on a single module for RC2014 or compatible computers.

There's no room for the d-sub joystick ports, so headers are provided so that these ribbon cables can be used. 


This is a neat solution for those wishing to take advantage of Les' MSX8 system, which loads most MSX rom files along with a modified MSX BIOS from CP/M on a ROMWBW RC2014. 

It is hard-wired to the MSX ports for the sound and video, so it won't be suitable for those wanting to run Colecovision ROMs, for example.

I'm torn myself between the real TMS chip and modern substitutes. It's good to use the real chips - why else would you build the real hardware rather than use an emulator? But the video output of the real TMS9918A (on the monitors I use anyway) leaves a bit to be desired - it is blurry and full of strong artefact colours where dark meets light. HDMI (or DVI in this case) is way more convenient than composite. These are the reasons why I've been developing my own replacement for that chip.

I've been excited about the release of this module because it makes a serious improvement to my MSX2014, which builds an MSX-compatible computer on an RC2014 backplane. There have been a couple of problems with that. First is the number of connections between modules, in particular between the AY module and joystick module. Second is that I've had trouble getting my own HDMI module working with full MSX (various reasons, I'm still working on that). Les' module solves both of these issues. The HDMI output is amazing and as long as I don't want to load from cassette, I have no flying wires between modules.




It's not quite a single-board MSX. You still need CPU, RAM/ROM (with 'slot select'), clock and PPI and optionally cartridge rom. But my MSX2014 is much neater and has more free slots.

As far as the RC2014 goes, Les and the community are still ironing a few things out as I write this, and MSX BASIC with MSX8 is still an ongoing development, but I believe many of the MSX ROMs will load and play perfectly with joystick and certain keys can be used. 

I've made and tested a couple of spare ones. If you're interested in one of those, assembled, tested and complete with AY chip and the joystick ribbon cables, they're now on Tindie here.

Comments

Popular posts from this blog

RC2024/10 - my entry

A while ago I made this MIDI module for RC2014: It works but a better design would have its own serial chip and port decoding.  As it is, it provides the MIDI interface and a clock signal for the second SIO2 serial port. This means that it requires a little setting up and will only work for RC2014s with an SIO2 (and port B not already used). I think people might reasonably expect it to be plug-and-play and self-contained, ie do all the serial itself. My challenge to myself is to:  learn how to connect a serial chip (probably 68B50 ACIA) to receive the incoming MIDI and to serialise outgoing MIDI design the module, including the port decoding write a library so that it can easily be used on any RC2014. Potential applications include a MIDI sequencer and using incoming MIDI to trigger notes on the AY or SID sound chips. Entering the Retro Challenge 2024 (aka RC2024/10)  has given me an incentive to get on with this! I'm happy to see several more entries in the RC2014 catego...

IM53 8080 birthday cake

 Each year I've been trying to get more creative with ideas for Spencer's birthday cake. The plan this year was to incorporate LEDs in place of candles. I eventually settled on an Altair / IMSAI / PDP -style computer since those are the type of computers that inspired his RC2014. The IMSAI 8080 has the most colourful switches as well as a name that I could twist. The thought that it could show randomly flashing lights (as if the computer were running) and that it could also play a game of 'kill the bit' was very appealing. A plan formed to use a capacitive touch pad on the cake itself. The first job is to bake the fruitcake. I often use a 7" square tin and one of those cut in half and rearranged makes a cake of suitable proportions.  Even after taking a slice off the faces to make them nice and square, there are still some rounded corners, so after putting on the marzipan, I used more marzipan as a filler to flatten the whole thing. Even though I wanted to end up w...

How to convert images for TMS9918A graphics on the RC2014

For me, graphics capability is essential for an 8-bit computer. My graphics chip of choice for the RC2014 is the very capable TMS9918A. It has 15 colours, sprites, several modes and a max resolution of 256x192. It makes arcade-style games possible, such as Tut-Tut above.  I enjoy simply displaying images and have a bunch on my CF card (my 'hard drive') and have written image viewer and slideshow apps to display them. Some useful links: Convert9918 Tutorial of Convert9918's settings Multipaint J B Langston's TMS9918A video module my own TMSEMU video module my respository of TMS9918A software, games and .s2/.sc3 images Image conversion I did dabble in writing my own utility to convert .png images but then settled on the Multipaint app which can open a png in a MSX 'screen 2', allow you to tidy it up with paint tools and save as a .sc2 file. (An sc2 file is little more than a video-memory dump and so it's easy to blast that back into vram to display the image....